![]() Many tens of thousands of profit-oriented entities build profit/paid-based products using Linux or OSS completely legitimately. Only _modifications_ to existing code need to be published, not proprietary software that only calls OSS code in libraries or via an API (e.g., network-based services). It’s a complete myth (or perhaps a mythunderstanding ) ) that profit/money-making software can’t be built using Linux or most OSS. Personalized recommendations is a step in the right direction, but I’m not sure it’s enough to deal with the fundamental ‘winner takes all’ bias inherent in the star ratings system. Whilst I think encouraging kids to sell games for pocket money is a brilliant incentive, being crowded out by a commercial publisher with more resources is going to be a harsh lesson in scalable economics. But the foundation is supposed to be about community and collaboration. In the Apple/Google/Microsoft world these distortions don’t matter, because the store is there to make money for the store owner. But judging by the begging letters from eBay merchants, anything less than a 5 star review is the sales kiss of death. As a Brit I think of 3 stars as perfectly acceptable, and 5 stars as completely awesome. The star-based rating system is a broken mechanism to find content: it inevitably favors ‘market leaders’, discriminates against new entrants and ends up with a small number of apps taking the lions share of the market. I think this is an interesting idea, but I have deep reservations. Good luck to all the devs and my advice is to keep prices low, in the 1 or 2 units range and make the money in volume :) ![]() I see this store as sort of doing that, ensuring that for developers who want to make a living off of what they do or at least get compensated for the time and effort they put into it, they can require everyone who uses it to kick in a small amount so we all benefit in much greater amounts than we have to contribute. I have always felt is was a little unfair that I have to give 10 or 20 bucks to help keep the software around for myself, when if everyone who used it just kicked in a buck or a euro, the developers would make more money and my self serving goal would still be accomplished. ![]() I often donate to projects that I want to stay around (magpi, raspbian for example) for essentially selfish reasons, with the side benefit that the people doing the work get some compensation for it. I am a big open source software person, which as pointed out above, does not in anyway mean you can not sell OSS software. We’ll also be adding achievements and leaderboards shortly. If Liz rates games I hate highly (and believe me, she does: most of her favourite PC games have customisable half-elves in them), that’s no problem: the engine reflects your personal taste, and will learn that, displaying a different selection of recommendations for everyone, once enough ratings are in. If you rate and review constructively, it means the really great content that gets submitted will percolate up to the top, where everyone can see it. As well as submitting your own projects (and there are tools in there to help you get started, like free sprite packages for budding games developers), you can help us out by reviewing and rating the stuff you download. The Pi Store has a recommendation engine which is tailored to you and your preferences, so the more you review, the better the recommendations we’ll be able to offer you (and other users) will be. We’re hoping to see everything, from hobbyist content to full-blown commercial software.Īs ever with things Pi, the community is going to be key to making the Pi Store great. ![]() Raspberry Pi-related media of all kinds also has a place in the Pi Store – we’re carrying the MagPi, and hope to be able to host as many of your homebrew tutorials there as possible. You can submit binaries, raw Python code, images, audio or video and soon you’ll be able to submit Scratch content too. You can choose whether to make your content free or paid: the store has a tip jar mechanism, so even if you’re not charging (and not charging will get you far more downloads), you still have the opportunity to make some money from your development work if people really like it. Anybody can submit their own project for moderation and release. To start with, we’ll be encouraging the winners of our Summer Programming Contest to upload their entries to the store. We hope that the Pi Store will provide young people with a way to share their creations with a wider audience, and maybe to a make a little pocket money along the way as well as offering commercial developers an easy way to get their software seen by the Raspberry Pi community. ![]()
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